Why are human beings fundamentally different from animals? It can be so because people can reason and use and modify tools for their life. Humans can also live in both communities and solitude and have language and symbols as a means of communication. It is the only quality that humans have to think about and project the future. Humans are the only ones who can imagine the nonexistent. Thus, we have the phrase “what if,” the subjunctive mood, to discuss what is “not true” or “real.” 
 A hypothesis is an idea suggested as a possible explanation for a situation or condition but has not yet been proven correct. A hypothesis can seem like a word to discuss what would happen in the future, but we include the past, present, and the future in the hypothesis what we put the plan in words. The sentence of hypothesis is perhaps a road that passes by the present to head towards the future. We are already living in a world of hypotheses. The development of science and technology are all results of hypotheses for a better quality of life. In the Middle Ages, people believed strongly in religious teachings and thought that God’s decisions directly influenced people’s paths in life. However, with the emergence of technology in the 19th century, predictions based on religious prophecy and imagination turned into scientific data and definite results. Preparing for the future had become the work of humans, with people no longer blindly dependent on holy beings. As such hypotheses throughout history have played a significant role in human life, it is something that people can be dependent on. 
 However, hypotheses at times can be unnecessary because they can cause anxiety and fear. All our choices leave records, and there is nothing that leaves no trace. People are susceptible to their choices, predicting the possible outcomes, whether they be positive or negative. It is most likely that people wish to make decisions that do not leave negativity in the world. In the movie “Take this Waltz (2012),” the protagonist Margot worries that she is not afraid of missing the flight but afraid of the anxiety coming from the thought of missing the flight. Such is a clear demonstration of our everyday worries, as we tend to worry not about the incident itself but of the supposition that it might turn out negatively. If hypotheses are left out as anxiety about the unforeseen future, we will never be free of our minds, unable to expect a better future. 
 Hypotheses are perhaps there for those who dream of their life, which is why I wish there were no more who worry about their hypotheses. Some often consider dreamers too innocent, and they might think the reality is harsh and more critical. People who give up their property to achieve their lifelong dreams of traveling around the globe and those who try their best to fulfill their childhood dreams are people who extensively live their lives with “what if.” Without these “what if,” life would be much gloomier, with no expectations for a rosier future. I want to suggest a life full of hypotheses and what “what if” is, especially to people who have lost themselves because of concerns in their harsh reality. 

Do you want to be a worrier or a dreamer, using “What if”?

What if 1: To buy _Video Installation

What if 1: To buy, 2017, Video Installation(Shopping carts, Steel, a bearing), 500*3500*947
 In the course of our daily lives, we all make assumptions in many different situations. Shopping is the most representative example of assumptions we make in everyday life. Our shopping decisions tend to be repetitive, developing habits and assumptions of quality, as the ego of the human mind wants to view the choices it makes as the ‘right’ ones and create a constantly deepening brand and product loyalty. This project aims to shine a light on how people make assumptions and how they affect our daily consumption decisions. This interactive installation is designed explicitly with video footage to demonstrate the process of the shopping mindset and the eventual ‘reward’ that any given consumer will receive from the act of shopping itself.
 Four shopping carts are connected to a center frame so that they can rotate. It lets people push a cart in various directions, but they cannot get out of the framed area, and eventually, the rotation becomes the same. In this installation, the framed structure represents a metaphorical meaning of the cycle of the assumption that people follow to decide whether or not to buy a product. To extend the metaphor, it also shows a video containing people who buy incorporeal things, and a wordless receipt is presented to signify that they do not actually consume anything. Thus, it emphasizes that people can see that the process of assumption, and eventual consumption by extension, is a product of their imaginations. 

Edited version of Interview: Past, Present, Future with English subtitles

What if 2: Past, present and future, 2017, Chanel Video Installation
This project is a video installation with three interviews. Each video screen shows three interviewees’ dialogues about the past, present, and future. However, only present stories are played through the speaker so that the audience can clearly hear them. 
 The audience can pick only one story from all interviewees’ past and future stories and hear it through earphones. It emphasizes choosing one perspective for one story to make the audience feel the limits of time in the past and future. It contrasts itself by clearly showing the present videos from the other times. Therefore, people can understand that the present tense is more straightforward and more realistic, which helps them think of what we can actually see and understand in our own lives. 
 This set is designed to emphasize the present over the past or future to make them focus more on the present day rather than what has already passed or what is yet to come. The three video screens tell the present story via speakers in the exhibition space. The audience can only hear the three interviewees’ past and future stories through the earphones, and they can only select one of the past or future stories. Eventually, the audience is meant to realize that the present should hold most of their focus in their lives as well as in this installation. 

What if 3: To beat 3, 2017, Mixed media, Changeable Installation
White cylinders are simple, sleek, easily understandable. However, what if they were something more? I made this artwork to challenge the initial assumptions of the viewer when they see a set of white cylinders and come to judgments before the closer recognization.
 This installation is specifically designed to subvert the audience’s most basic expectations and present them with a whole new surprise. Despite the initial appearances, each of the white cylinders is made of a different material such as wood, plaster, steel, and plastic. Audience members are encouraged to move, manipulate, and even hit the cylinders to make different sounds. The audience interaction is also recorded on video to be shared with other audiences to compare reactions. This interaction art asks viewers to question their initial beliefs and judgments, which we often fail to do even when presented with contradictory evidence.

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